Live 72,806 players 11,737 servers online 127 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RustySilverServer Onlineright now +1since yesterday
Celebrity profile

RustySilverServer

Online 91.135.84.66:28015 checked 12m ago

moddedoxide
Get on the guest list

Vital stats

Players now 1/ 10 slots 10% full +1against this time yesterday
7-day average0peak 2
Rank#12,876top 58%
Region–no continent published · group 8, the default
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 16:52 UTC20d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include RustySilverServer?

These Rust Pop Watch lists include RustySilverServer: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustySilverServer mean?

For the server browser, RustySilverServer lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does RustySilverServer rank against other Rust servers?

A seven-day player-hours placing of #12,876 puts RustySilverServer in the top 58% of all ranked servers.

How many players are on RustySilverServer right now?

The current tally at RustySilverServer: 1 players across 10 slots. Peak for the week was 2, against an average of 0 players. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.

Server details

Is RustySilverServer online, and how reliable is it?

RustySilverServer is live at the moment. Based on the uptime it reports, the last restart was about 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Does RustySilverServer run smoothly?

The 48-hour average was 94 server fps, with a low of 73. The world carried as many as 93,547 entities, including buildings and deployables. Memory use peaked at 2,888 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is RustySilverServer located?

No region is published by RustySilverServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.135.84.66:28015.

Which Rust version is RustySilverServer on?

On Windows, RustySilverServer runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on RustySilverServer when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The crowd on the latest wipe topped out 46 hours in.

What is the wipe schedule on RustySilverServer?

RustySilverServer's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 20 days 20 hours is when the present world was made.

Rules and settings

Which map does RustySilverServer run?

A procedural map of 4,000 with seed 20870 is what RustySilverServer runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on RustySilverServer?

The name of RustySilverServer says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join RustySilverServer?

The console method: start Rust, press F1, and type client.connect 91.135.84.66:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.