RustySilverServer
Online 91.135.84.66:28015 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 16:52 UTC20d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustySilverServer?
These Rust Pop Watch lists include RustySilverServer: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustySilverServer mean?
For the server browser, RustySilverServer lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does RustySilverServer rank against other Rust servers?
A seven-day player-hours placing of #12,876 puts RustySilverServer in the top 58% of all ranked servers.
How many players are on RustySilverServer right now?
The current tally at RustySilverServer: 1 players across 10 slots. Peak for the week was 2, against an average of 0 players. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 0 players on average.
Server details
Is RustySilverServer online, and how reliable is it?
RustySilverServer is live at the moment. Based on the uptime it reports, the last restart was about 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does RustySilverServer run smoothly?
The 48-hour average was 94 server fps, with a low of 73. The world carried as many as 93,547 entities, including buildings and deployables. Memory use peaked at 2,888 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is RustySilverServer located?
No region is published by RustySilverServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.135.84.66:28015.
Which Rust version is RustySilverServer on?
On Windows, RustySilverServer runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on RustySilverServer when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. The crowd on the latest wipe topped out 46 hours in.
What is the wipe schedule on RustySilverServer?
RustySilverServer's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 20 days 20 hours is when the present world was made.
Rules and settings
Which map does RustySilverServer run?
A procedural map of 4,000 with seed 20870 is what RustySilverServer runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on RustySilverServer?
The name of RustySilverServer says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join RustySilverServer?
The console method: start Rust, press F1, and type client.connect 91.135.84.66:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.