Raid Simulator
Offline 91.149.120.246:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Raid Simulator?
These Rust Pop Watch lists include Raid Simulator: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Raid Simulator mean?
The game's server browser picks up these tags from Raid Simulator: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): It has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Raid Simulator rank against other Rust servers?
A seven-day player-hours placing of #15,121 puts Raid Simulator in the top – of all ranked servers.
How many players are on Raid Simulator right now?
Offline now, Raid Simulator was last spotted 44 days 23 hours ago.
Server details
Is Raid Simulator online, and how reliable is it?
Raid Simulator shows as offline, last spotted 44 days 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 14 September 2026.
Where is Raid Simulator located?
There is no region from Raid Simulator. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.149.120.246:28015.
Which Rust version is Raid Simulator on?
Rust network protocol 2633 and build 163794 is the version Raid Simulator runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Raid Simulator?
Raid Simulator's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 45 days 10 hours.
The rules
Which map does Raid Simulator run?
Raid Simulator uses a procedural map, which the game generates.
What are the rules and settings on Raid Simulator?
The name of Raid Simulator says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Raid Simulator?
The console method: start Rust, press F1, and type client.connect 91.149.120.246:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.