Flutes QA 498270
Offline 91.197.6.209:21532 checked 31d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Flutes QA 498270?
These are the Rust Pop Watch lists that include Flutes QA 498270: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Flutes QA 498270 mean?
The game's server browser picks up these tags from Flutes QA 498270: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Flutes QA 498270 rank against other Rust servers?
A seven-day player-hours placing of #16,921 puts Flutes QA 498270 in the top 72% of all ranked servers.
How many players are on Flutes QA 498270 right now?
Flutes QA 498270 went quiet 31 days 5 hours ago and is offline at the moment.
About the server
Is Flutes QA 498270 online, and how reliable is it?
Flutes QA 498270 shows as offline, last spotted 31 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 26 September 2026.
Where is Flutes QA 498270 located?
There is no region from Flutes QA 498270. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.197.6.209:21532.
Which Rust version is Flutes QA 498270 on?
On Linux, Flutes QA 498270 runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Flutes QA 498270?
The record of Flutes QA 498270's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 31 days 17 hours is when the present world was made.
Map and rules
Which map does Flutes QA 498270 run?
Generated by the game with seed 52437, the map on Flutes QA 498270 is procedural and 1,000 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Flutes QA 498270?
No gather rate appears in the name of Flutes QA 498270. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Flutes QA 498270?
The console method: start Rust, press F1, and type client.connect 91.197.6.209:21532. Launch Rust on this page is another way, opening Rust via Steam and connecting.
