Live 89,289 players 11,829 servers online 18 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Eto_Samoe Onlineright now
Celebrity profile

Eto_Samoe

Online 91.210.106.167:28015 checked 2h ago

moddedoxide
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Vital stats

Players now 0/ 10 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#6,701top 30%
Region–no continent published · group 8, the default
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct21 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 13:49 UTC11d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Eto_Samoe?

You'll find Eto_Samoe on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Eto_Samoe mean?

For the server browser, Eto_Samoe lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does Eto_Samoe rank against other Rust servers?

Player hours over the last week rank Eto_Samoe at #6,701, within the top 30% of ranked servers.

How many players are on Eto_Samoe right now?

The current tally at Eto_Samoe: 0 players across 10 slots. Averaging 0 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 1 players.

Server facts

Is Eto_Samoe online, and how reliable is it?

As of now, Eto_Samoe is online. Based on the uptime it reports, the last restart was about 3 days 15 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Eto_Samoe run smoothly?

The 48-hour average was 57 server fps, with a low of 17. Entities reached a maximum of 121,077: buildings, deployables and everything else. Memory use peaked at 5,253 MB. Players feel lag when fps drops and the entity count climbs.

Where is Eto_Samoe located?

No region is published by Eto_Samoe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.210.106.167:28015.

Which Rust version is Eto_Samoe on?

Rust network protocol 2635 and build 168909 is the version Eto_Samoe runs on Linux. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on Eto_Samoe when wipe day comes around?

The average busiest crowd over recent wipes was 3 players. The latest wipe's crowd was busiest 6 hours after it began.

What is the wipe schedule on Eto_Samoe?

Too few wipes are on record for Eto_Samoe to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 11 days 5 hours is when the present world was made.

Map and rules

Which map does Eto_Samoe run?

A procedural map of 4,250 with seed 1337 is what Eto_Samoe runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.

What are the rules and settings on Eto_Samoe?

Nothing in the name tells you the gather rate on Eto_Samoe. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join Eto_Samoe?

The console method: start Rust, press F1, and type client.connect 91.210.106.167:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players There are 10 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.