Oxide Studio · Development
Offline 91.223.199.62:28015 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Oxide Studio · Development?
You'll find Oxide Studio · Development on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Oxide Studio · Development mean?
The game's server browser picks up these tags from Oxide Studio · Development: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Oxide Studio · Development rank against other Rust servers?
A seven-day player-hours placing of #13,025 puts Oxide Studio · Development in the top 59% of all ranked servers.
How many players are on Oxide Studio · Development right now?
Oxide Studio · Development went quiet 8 days 16 hours ago and is offline at the moment.
Server facts
Is Oxide Studio · Development online, and how reliable is it?
The server Oxide Studio · Development is not online now; 8 days 16 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 19 October 2026.
Where is Oxide Studio · Development located?
There is no region from Oxide Studio · Development. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.223.199.62:28015.
Which Rust version is Oxide Studio · Development on?
On Windows, Oxide Studio · Development runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Oxide Studio · Development?
The record of Oxide Studio · Development's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 8 days 17 hours is when the present world was made.
Rules and settings
Which map does Oxide Studio · Development run?
The map on Oxide Studio · Development is procedural, made by the game.
What are the rules and settings on Oxide Studio · Development?
No gather rate appears in the name of Oxide Studio · Development. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join Oxide Studio · Development?
The console method: start Rust, press F1, and type client.connect 91.223.199.62:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.