Live 82,372 players 11,805 servers online 283 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RGN 50x PvE [Events|Purge|Zombies|SkillTree] Onlineright now
Celebrity profile · NA

RGN 50x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.137:28127 checked 11m ago

50x weekly wipes moddedoxidepve
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Vital stats

Players now 0/ 100 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,276top 69% · #1493 in NA
Regionus5NA · group 8, the default
Last wipe5h agoweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeakWipe
0123423:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 17:08 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
02040608023:0008:0017:0002:0011:0020:00Wiped Thu 29 Oct, 17:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

7.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

6d 20hThu 5 Nov, 19:00 UTCFW
13d 18hThu 12 Nov, 17:08 UTC
20d 18hThu 19 Nov, 17:08 UTC
27d 18hThu 26 Nov, 17:08 UTC
34d 20hThu 3 Dec, 19:00 UTCFW
41d 18hThu 10 Dec, 17:08 UTC

The first 48 hours of its last wipes

Tue 27 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:08 UTC5h ago – – running 0
Tue 27 Oct, 05:03 UTC2d ago 0 – 2.5 days 0
Thu 15 Oct, 17:08 UTC14d ago 0 – 11.5 days 0
Thu 8 Oct, 17:09 UTC21d ago 0 – 7 days 0
Mon 5 Oct, 13:05 UTC24d ago 0 – 3.2 days 0
Fri 25 Sep, 19:48 UTC34d ago 1 halved by day 2 9.7 days 0
Thu 17 Sep, 17:09 UTC42d ago 0 – 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Pop Watch lists include RGN 50x PvE [Events|Purge|Zombies|SkillTree]: Hot end: Rust servers above 10x, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, Rust zombie servers, by the numbers and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

What do the server tags on RGN 50x PvE [Events|Purge|Zombies|SkillTree] mean?

These are the tags RGN 50x PvE [Events|Purge|Zombies|SkillTree] publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rus5 (Region code): It carries region code us5; ^w (Weekly): Every week brings a wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does RGN 50x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

RGN 50x PvE [Events|Purge|Zombies|SkillTree] takes #15,276 on seven-day player hours, a top 69% spot overall and #1,493 across North America.

How many players are on RGN 50x PvE [Events|Purge|Zombies|SkillTree] right now?

0 players are on RGN 50x PvE [Events|Purge|Zombies|SkillTree] at the moment, out of 100 slots. The seven-day average sits at 0 players.

Server facts

Is RGN 50x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

Right now, RGN 50x PvE [Events|Purge|Zombies|SkillTree] is up and running. The uptime figure suggests it restarted roughly 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 42, a 25% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Its server fps over the last 48 hours averaged 58, with 13 as the lowest. Entities reached a maximum of 48,793: buildings, deployables and everything else. The highest memory usage was 2,195 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Where is RGN 50x PvE [Events|Purge|Zombies|SkillTree] located?

In North America, RGN 50x PvE [Events|Purge|Zombies|SkillTree] is listed with the NA tag; region code: us5. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.229.114.137:28127.

Which Rust version is RGN 50x PvE [Events|Purge|Zombies|SkillTree] on?

Rust network protocol 2635 and build 168909 is the version RGN 50x PvE [Events|Purge|Zombies|SkillTree] runs on Linux. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on RGN 50x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes around?

Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 whenever it did not hold.

What is the wipe schedule on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

The prediction follows its tag, since too few of RGN 50x PvE [Events|Purge|Zombies|SkillTree]'s wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 5 hours. The tags say wipes happen every week.

The rules

Which map does RGN 50x PvE [Events|Purge|Zombies|SkillTree] run?

The procedural map on RGN 50x PvE [Events|Purge|Zombies|SkillTree] measures 3,000 and comes from the game with seed 225688914. RustMaps has it from this page, since identical size and seed give an identical map. RustGamingNation Procedural is how the map name reads.

What are the rules and settings on RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

The name says it: RGN 50x PvE [Events|Purge|Zombies|SkillTree] gathers at 50x. The group limit is 8 players, the game's default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join RGN 50x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 91.229.114.137:28127 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://rustgamingnation.com/.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players It has 100 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$rus5
Region code It carries region code us5.

Wipe schedule

^w
Weekly Every week brings a wipe.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.