Live 32,059 players 11,620 servers online 73 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [US] Mello Rust | Vanilla Bi-weekly Onlineright now
Celebrity profile · NA

[US] Mello Rust | Vanilla Bi-weekly

Online NA · us5 91.229.114.140:28015 checked 13m ago

biweekly wipes vanillamoddedcarbon
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#7,871top 35% · #1147 in NA
Regionus5NA · group 8, the default
Last wipe1d agobiweekly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0009:0019:0004:00Wiped Wed 28 Oct, 05:05 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
02040608006:0015:0000:0009:0019:0004:00Wiped Wed 28 Oct, 05:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

7 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

7d 13hThu 5 Nov, 19:00 UTCFW
12d 23hWed 11 Nov, 05:05 UTC
26d 23hWed 25 Nov, 05:05 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
40d 23hWed 9 Dec, 05:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 05:05 UTC1d ago – – running 0
Thu 15 Oct, 00:07 UTC14d ago 1 halved by day 1 13.2 days 1
Thu 8 Oct, 00:07 UTC21d ago 2 halved by day 4 7 days 0
Fri 2 Oct, 18:35 UTC26d ago 1 halved by day 1 5.2 days 0
Fri 2 Oct, 06:08 UTC26d ago 1 – 0.5 days 0
Thu 24 Sep, 00:07 UTC35d ago 0 – 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include [US] Mello Rust | Vanilla Bi-weekly?

You'll find [US] Mello Rust | Vanilla Bi-weekly on the following Rust Pop Watch lists: Modded Rust servers, live and North America: who's hot right now. These are the filters that list it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What do the server tags on [US] Mello Rust | Vanilla Bi-weekly mean?

These are the tags [US] Mello Rust | Vanilla Bi-weekly publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rus5 (Region code): Coded to region us5; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does [US] Mello Rust | Vanilla Bi-weekly rank against other Rust servers?

[US] Mello Rust | Vanilla Bi-weekly takes #7,871 on seven-day player hours, a top 35% spot overall and #1,147 across North America.

How many players are on [US] Mello Rust | Vanilla Bi-weekly right now?

[US] Mello Rust | Vanilla Bi-weekly is holding 0 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 22:00 UTC, averaging 1 players.

Server details

Is [US] Mello Rust | Vanilla Bi-weekly online, and how reliable is it?

As of now, [US] Mello Rust | Vanilla Bi-weekly is online. The uptime figure suggests it restarted roughly 22 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.

Does [US] Mello Rust | Vanilla Bi-weekly run smoothly?

Its server fps over the last 48 hours averaged 58, with 20 as the lowest. At its peak it held 88,656 entities: buildings, deployables and all the rest. The highest memory usage was 2,900 MB. Players feel lag when fps drops and the entity count climbs.

Where is [US] Mello Rust | Vanilla Bi-weekly located?

With its NA tag, [US] Mello Rust | Vanilla Bi-weekly places itself in North America; its region code is us5. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 91.229.114.140:28015.

Which Rust version is [US] Mello Rust | Vanilla Bi-weekly on?

On Linux, [US] Mello Rust | Vanilla Bi-weekly runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on [US] Mello Rust | Vanilla Bi-weekly when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 1.

What is the wipe schedule on [US] Mello Rust | Vanilla Bi-weekly?

Its tag sets the prediction, because [US] Mello Rust | Vanilla Bi-weekly's recorded wipes are too few to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 24 hours. A wipe every two weeks is what its tags promise.

Rules and settings

Which map does [US] Mello Rust | Vanilla Bi-weekly run?

Generated by the game with seed 1730058098, the map on [US] Mello Rust | Vanilla Bi-weekly is procedural and 3,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on [US] Mello Rust | Vanilla Bi-weekly?

No gather rate appears in the name of [US] Mello Rust | Vanilla Bi-weekly. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.

Join up

How do I join [US] Mello Rust | Vanilla Bi-weekly?

The console method: start Rust, press F1, and type client.connect 91.229.114.140:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$rus5
Region code Coded to region us5.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.