Live 48,316 players 11,667 servers online 118 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 Onlineright now +1since yesterday
Celebrity profile

» ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26

Online 91.229.114.188:28015 checked 6m ago

3x quad biweekly wipes vanillamoddedoxide
Get on the guest list

Vital stats

Players now 1/ 150 slots 1% full +1against this time yesterday
7-day average1peak 7
Rank#3,040top 14%
Region–no continent published · group quad
Last wipe2d agobiweekly schedule
Next wipe1d 8hFri 30 Oct, 18:01 UTC
The rise

Players

AveragePeak
0246810:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, and #191 of the quad servers (top 23%). Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 18:01 UTC, in 1d 8h. Every Monday and Friday at 18:01 UTC · high confidence

3.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 2

Coming wipes

1d 8hFri 30 Oct, 18:01 UTC
4d 8hMon 2 Nov, 18:01 UTC
7d 9hThu 5 Nov, 19:00 UTCFW
8d 8hFri 6 Nov, 18:01 UTC
11d 8hMon 9 Nov, 18:01 UTC
15d 8hFri 13 Nov, 18:01 UTC
18d 8hMon 16 Nov, 18:01 UTC
22d 8hFri 20 Nov, 18:01 UTC

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:01 UTC2d ago 5 – running 0
Fri 23 Oct, 18:01 UTC5d ago 7 halved by day 2 3 days 1
Mon 19 Oct, 18:01 UTC9d ago 3 held half 4 days 0
Fri 16 Oct, 18:02 UTC12d ago 5 held half 3 days 0
Mon 12 Oct, 18:01 UTC16d ago 5 held half 4 days 1
Fri 9 Oct, 18:01 UTC19d ago 3 held half 3 days 2
Mon 5 Oct, 18:01 UTC23d ago 4 held half 4 days 0
Fri 2 Oct, 18:02 UTC26d ago 5 held half 3 days 1
Thu 1 Oct, 18:20 UTC FW27d ago 4 – 1 days 2
Mon 28 Sep, 18:01 UTC30d ago 4 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Who runs » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?

A projectgaming.gg hostname is published by » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 and by 7 other servers we track, so they most likely share an operator.

Which Rust Pop Watch lists and filters include » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?

These are the Rust Pop Watch lists that include » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26: 3x Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 3x.

What do the server tags on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 mean?

These are the tags » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): It has 150 slots; ts4 (Group limit): Each team is capped at 4; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^b (Biweekly): The server wipes every fortnight; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; rustmaps (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 rank against other Rust servers?

The last seven days of player hours place » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 at #3,040, in the top 14% of all ranked servers. It comes in at #191 among quad servers.

How many players are on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 right now?

» ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 is holding 1 players, with 150 slots in total. Peak for the week was 7, against an average of 1 players. Look at 15:00 UTC: that was the busiest point of the last 48 hours, at 4 players on average.

Server details

Is » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 online, and how reliable is it?

As of now, » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 is online. Based on the uptime it reports, the last restart was about 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. The first time Rust Pop Watch saw it was 13 September 2026.

Does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 run smoothly?

Average server fps for the last 48 hours was 30, and it never went below 30. Entities reached a maximum of 61,998: buildings, deployables and everything else. Memory use peaked at 3,142 MB. What players experience as lag comes from low fps and a rising entity count.

Where is » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 located?

No region is published by » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 91.229.114.188:28015.

Which Rust version is » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 on?

Rust network protocol 2635 and build 168909 is the version » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 when wipe day comes around?

Recent wipes averaged a peak of 5 players at their busiest. 21 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 80% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.

What is the wipe schedule on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?

The wipe rhythm on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 is every Monday and Friday at 18:01 UTC. The next wipe is pencilled in for Friday 30 October at 18:01 UTC. The world it is running now dates from 2 days 15 hours. A wipe every two weeks is what its tags promise.

Rules and settings

Which map does » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 run?

A custom map of 3,500 is what » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26 runs; the file is published and downloadable from this page.

What are the rules and settings on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?

Gather comes at 3x on » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26, according to its name. The cap on groups is 4 players (quad). gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join » ProjectGaming.gg | 3X Vanilla | Solo/Duo/Trio/Quad | 10/26?

Enter client.connect 91.229.114.188:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/aQyFjvnPXx.

Decoded

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode Survival, standard Rust style.
mp150
Max players It has 150 slots.
ts4
Group limit Each team is capped at 4.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Wipe schedule

^b
Biweekly The server wipes every fortnight.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Other

rustmaps
Custom tag Standard Rust tags don't include this one: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.