Live 43,541 players 11,644 servers online 97 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RGN 500x PvE [Events|Purge|Zombies|SkillTree] Onlineright now
Celebrity profile · NA

RGN 500x PvE [Events|Purge|Zombies|SkillTree]

Online NA · us5 91.229.114.68:28023 checked 13m ago

500x weekly wipes moddedoxidepve
Get on the guest list

Vital stats

Players now 0/ 100 slots 0% full steadyagainst this time yesterday
7-day average1peak 6
Rank#3,287top 15% · #542 in NA
Regionus5NA · group 8, the default
Last wipe6d agoweekly schedule
Next wipe8hThu 29 Oct, 17:09 UTC
The rise

Players

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:09 UTC, in 8h. Every Thursday at 17:09 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 4

Coming wipes

8hThu 29 Oct, 17:09 UTC
7d 10hThu 5 Nov, 19:00 UTCFW
14d 8hThu 12 Nov, 17:09 UTC
21d 8hThu 19 Nov, 17:09 UTC
28d 8hThu 26 Nov, 17:09 UTC
35d 10hThu 3 Dec, 19:00 UTCFW
42d 8hThu 10 Dec, 17:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:09 UTC6d ago 6 – running 2
Thu 15 Oct, 17:10 UTC13d ago 3 held half 7 days 0
Thu 8 Oct, 17:10 UTC20d ago 5 held half 7 days 0
Thu 1 Oct, 17:09 UTC FW27d ago 8 halved by day 6 7 days 0
Thu 24 Sep, 17:10 UTC34d ago 7 halved by day 2 7 days 1
Thu 17 Sep, 17:11 UTC41d ago 3 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

These are the Rust Pop Watch lists that include RGN 500x PvE [Events|Purge|Zombies|SkillTree]: Hot end: Rust servers above 10x, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, Rust zombie servers, by the numbers and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the server tags on RGN 500x PvE [Events|Purge|Zombies|SkillTree] mean?

For the server browser, RGN 500x PvE [Events|Purge|Zombies|SkillTree] lists these tags: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rus5 (Region code): Coded to region us5; ^w (Weekly): Wipes happen every week; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser lists it under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does RGN 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

RGN 500x PvE [Events|Purge|Zombies|SkillTree] takes #3,287 on seven-day player hours, a top 15% spot overall and #542 across North America.

How many players are on RGN 500x PvE [Events|Purge|Zombies|SkillTree] right now?

0 players are on RGN 500x PvE [Events|Purge|Zombies|SkillTree] at the moment, out of 100 slots. Peak for the week was 6, against an average of 1 players. Over the last 48 hours, the fullest hour was 22:00 UTC, averaging 2 players.

Server details

Is RGN 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

As of now, RGN 500x PvE [Events|Purge|Zombies|SkillTree] is online. The uptime figure suggests it restarted roughly 6 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Average server fps for the last 48 hours was 29, and it never went below 10. The world carried as many as 68,630 entities, including buildings and deployables. Up to 3,161 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is RGN 500x PvE [Events|Purge|Zombies|SkillTree] located?

In North America, RGN 500x PvE [Events|Purge|Zombies|SkillTree] is listed with the NA tag; region code: us5. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 91.229.114.68:28023.

Which Rust version is RGN 500x PvE [Events|Purge|Zombies|SkillTree] on?

On Linux, RGN 500x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What happens on RGN 500x PvE [Events|Purge|Zombies|SkillTree] when wipe day comes around?

Across its recent wipes, the busiest point averaged 5 players. 29 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. If it did not hold, half the peak was gone by day 4.

What is the wipe schedule on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Wipes on RGN 500x PvE [Events|Purge|Zombies|SkillTree] follow a every Thursday at 17:09 UTC pattern. Thursday 29 October at 17:09 UTC is the date its next wipe is due. The world it is running now dates from 6 days 15 hours. Its tags carry a wipe schedule that runs weekly.

Rules and settings

Which map does RGN 500x PvE [Events|Purge|Zombies|SkillTree] run?

Generated by the game with seed 1919363505, the map on RGN 500x PvE [Events|Purge|Zombies|SkillTree] is procedural and 3,000 in size. RustMaps has it from this page, since identical size and seed give an identical map. RustGamingNation Procedural is how the map name reads.

What are the rules and settings on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

The name says it: RGN 500x PvE [Events|Purge|Zombies|SkillTree] gathers at 500x. Groups go up to 8 players, which is the default. pve is the game mode, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is off: VAC, Valve's system.

How to join

How do I join RGN 500x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 91.229.114.68:28023 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://rustgamingnation.com/.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$rus5
Region code Coded to region us5.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^p
PvE Here the world is the threat, and players don't fight each other.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.