nameserver
Offline 91.240.9.196:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include nameserver?
These Rust Pop Watch lists include nameserver: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
For the server browser, nameserver lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): There are 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does nameserver rank against other Rust servers?
A seven-day player-hours placing of #14,082 puts nameserver in the top – of all ranked servers.
How many players are on nameserver right now?
The last sighting of nameserver was 42 days 19 hours ago, and it is offline now.
Server facts
Is nameserver online, and how reliable is it?
nameserver shows as offline, last spotted 42 days 19 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 15 September 2026.
Where is nameserver located?
There is no region from nameserver. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.240.9.196:28015.
Which Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on nameserver?
The record of nameserver's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 16 hours.
Map and rules
Which map does nameserver run?
The map on nameserver is procedural, made by the game.
What are the rules and settings on nameserver?
No gather rate appears in the name of nameserver. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join nameserver?
The console method: start Rust, press F1, and type client.connect 91.240.9.196:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.