Live 51,383 players 11,661 servers online 91 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published ServerDevServer Off dutyoffline
Celebrity profile

ServerDevServer

Offline 91.245.44.75:28015 checked 12h ago

moddedoxide
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Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak 1
Rank#7,191top 32%
Region–no continent published · group 8, the default
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75110:0017:0000:0007:0014:0021:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:38 UTC5d ago 1 – running 0
Thu 15 Oct, 14:55 UTC12d ago 0 – 7 days 1
Mon 12 Oct, 14:03 UTC15d ago 1 – 3 days 1
Fri 2 Oct, 17:51 UTC25d ago 1 – 9.8 days 1
Thu 1 Oct, 23:36 UTC FW26d ago 1 – 0.8 days 0
Fri 25 Sep, 08:11 UTC33d ago 0 – 6.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include ServerDevServer?

These Rust Pop Watch lists include ServerDevServer: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on ServerDevServer mean?

For the server browser, ServerDevServer lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does ServerDevServer rank against other Rust servers?

Player hours over the last week rank ServerDevServer at #7,191, within the top 32% of ranked servers.

How many players are on ServerDevServer right now?

The last sighting of ServerDevServer was 12 hours ago, and it is offline now. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 14:00 UTC, averaging 0 players.

Server details

Is ServerDevServer online, and how reliable is it?

The server ServerDevServer is not online now; 12 hours have passed since it was last seen. It was up 76% of the time over the last 7 full days, 127 of 168 hours in total. Rust Pop Watch's first record of it is 17 September 2026.

Where is ServerDevServer located?

There is no region from ServerDevServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.245.44.75:28015.

Which Rust version is ServerDevServer on?

On Windows, ServerDevServer runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on ServerDevServer when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began.

What is the wipe schedule on ServerDevServer?

No next wipe can be predicted for ServerDevServer: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 14 hours.

Map and rules

Which map does ServerDevServer run?

A procedural map is what ServerDevServer runs, generated by the game.

What are the rules and settings on ServerDevServer?

No gather rate appears in the name of ServerDevServer. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is off.

How to join

How do I join ServerDevServer?

The console method: start Rust, press F1, and type client.connect 91.245.44.75:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.