ServerDevServer
Offline 91.245.44.75:28017 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 21:09 UTC5d ago | 1 | – | running | 1 |
| Mon 19 Oct, 14:41 UTC8d ago | 1 | – | 2.3 days | 1 |
| Fri 16 Oct, 18:50 UTC11d ago | 1 | – | 2.8 days | 1 |
| Thu 15 Oct, 15:23 UTC12d ago | 1 | – | 1.1 days | 1 |
| Sun 11 Oct, 05:19 UTC16d ago | 1 | – | 4.4 days | 1 |
| Sat 10 Oct, 09:28 UTC17d ago | 1 | – | 0.8 days | 1 |
| Fri 9 Oct, 21:27 UTC17d ago | 1 | – | 0.5 days | 2 |
| Thu 8 Oct, 00:11 UTC19d ago | 2 | – | 1.9 days | 0 |
| Wed 7 Oct, 00:14 UTC20d ago | 3 | – | 1 days | 1 |
| Mon 5 Oct, 23:13 UTC21d ago | 3 | – | 1 days | 1 |
| Sun 4 Oct, 05:05 UTC23d ago | 2 | – | 1.8 days | 0 |
| Wed 30 Sep, 14:59 UTC27d ago | 1 | held half | 3.6 days | 0 |
| Tue 29 Sep, 13:49 UTC28d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 08:55 UTC29d ago | 2 | – | 1.2 days | 0 |
| Sun 27 Sep, 09:50 UTC30d ago | 2 | – | 1 days | 0 |
| Sat 26 Sep, 07:17 UTC31d ago | 1 | – | 1.1 days | 1 |
| Fri 25 Sep, 09:47 UTC32d ago | 1 | – | 0.9 days | 0 |
| Wed 23 Sep, 07:09 UTC34d ago | 1 | – | 2.1 days | 0 |
| Tue 22 Sep, 06:23 UTC35d ago | 1 | – | 1 days | 1 |
| Sun 20 Sep, 14:37 UTC37d ago | 1 | – | 1.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ServerDevServer?
These Rust Pop Watch lists include ServerDevServer: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerDevServer mean?
For the server browser, ServerDevServer lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts30 (Group limit): No team can exceed 30 players; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does ServerDevServer rank against other Rust servers?
Player hours over the last week rank ServerDevServer at #13,529, within the top 61% of ranked servers.
How many players are on ServerDevServer right now?
ServerDevServer went quiet 5 days 21 hours ago and is offline at the moment. Averaging 0 players across seven days, it topped out at 1.
About the server
Is ServerDevServer online, and how reliable is it?
Down at the moment: ServerDevServer was last seen 5 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 3, a 2% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is ServerDevServer located?
There is no region from ServerDevServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.245.44.75:28017.
Which Rust version is ServerDevServer on?
On Windows, ServerDevServer runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on ServerDevServer when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on ServerDevServer?
No next wipe can be predicted for ServerDevServer: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 5 days 23 hours is when the present world was made.
Map and rules
Which map does ServerDevServer run?
Generated by the game with seed 543625, the map on ServerDevServer is procedural and 5,000 in size. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: discord.gg/atlasrust.
What are the rules and settings on ServerDevServer?
Nothing in the name tells you the gather rate on ServerDevServer. A group holds at most 30 players. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is off.
Join up
How do I join ServerDevServer?
The console method: start Rust, press F1, and type client.connect 91.245.44.75:28017. Launch Rust on this page is another way, opening Rust via Steam and connecting.