Vitality Local LiveTest
Offline 91.245.44.75:28018 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 12:41 UTC7d ago | 1 | – | running | 0 |
| Thu 15 Oct, 12:50 UTC13d ago | 1 | – | 6 days | 0 |
| Wed 14 Oct, 18:26 UTC14d ago | 1 | – | 0.8 days | 0 |
| Sun 11 Oct, 03:29 UTC17d ago | 1 | held half | 3.6 days | 1 |
| Sat 10 Oct, 08:08 UTC18d ago | 1 | – | 0.8 days | 0 |
| Fri 9 Oct, 22:26 UTC19d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 11:49 UTC28d ago | 2 | – | 9.4 days | 1 |
| Tue 29 Sep, 09:38 UTC29d ago | 2 | – | 1.1 days | 0 |
| Mon 28 Sep, 14:40 UTC30d ago | 2 | – | 0.8 days | 0 |
| Sun 27 Sep, 10:26 UTC31d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 10:52 UTC33d ago | 1 | – | 2 days | 2 |
| Thu 24 Sep, 12:03 UTC34d ago | 2 | – | 1 days | 0 |
| Wed 23 Sep, 09:14 UTC35d ago | 2 | – | 1.1 days | 0 |
| Tue 22 Sep, 06:49 UTC36d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 06:59 UTC38d ago | 1 | – | 2 days | 0 |
| Thu 17 Sep, 00:41 UTC42d ago | 0 | – | 3.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Vitality Local LiveTest?
These are the Rust Pop Watch lists that include Vitality Local LiveTest: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Vitality Local LiveTest mean?
These are the tags Vitality Local LiveTest publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts32 (Group limit): No team can exceed 32 players; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Vitality Local LiveTest rank against other Rust servers?
The last seven days of player hours place Vitality Local LiveTest at #11,903, in the top 53% of all ranked servers.
How many players are on Vitality Local LiveTest right now?
Offline now, Vitality Local LiveTest was last spotted 28 hours ago. Peak for the week was 1, against an average of 0 players.
About the server
Is Vitality Local LiveTest online, and how reliable is it?
Down at the moment: Vitality Local LiveTest was last seen 28 hours ago. Out of 168 hours in the last 7 full days, it was online for 85, a 51% uptime. Rust Pop Watch's first record of it is 16 September 2026.
Where is Vitality Local LiveTest located?
No region is published by Vitality Local LiveTest. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.245.44.75:28018.
Which Rust version is Vitality Local LiveTest on?
Rust network protocol 2635 and build 168909 is the version Vitality Local LiveTest runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Vitality Local LiveTest when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on Vitality Local LiveTest?
There is no next wipe to predict on Vitality Local LiveTest, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 13 days 12 hours is when the present world was made.
Map and rules
Which map does Vitality Local LiveTest run?
A procedural map is what Vitality Local LiveTest runs, generated by the game.
What are the rules and settings on Vitality Local LiveTest?
No gather rate appears in the name of Vitality Local LiveTest. Teams can reach 32 players. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is off.
Getting in
How do I join Vitality Local LiveTest?
Enter client.connect 91.245.44.75:28018 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.