Local Creative Server
Offline 91.65.247.16:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Creative Server?
These Rust Pop Watch lists include Local Creative Server: Build and creative servers, live, Community servers, by the numbers and Rust creative servers, watched. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Creative Server mean?
For the server browser, Local Creative Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): The game protocol is 2632, so your client has to match it to join; cs162434 (Build): It's on game build 162434; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Local Creative Server rank against other Rust servers?
Player hours over the last week rank Local Creative Server at #15,106, within the top 70% of ranked servers.
How many players are on Local Creative Server right now?
The last sighting of Local Creative Server was 14 days ago, and it is offline now.
Server details
Is Local Creative Server online, and how reliable is it?
Down at the moment: Local Creative Server was last seen 14 days ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Local Creative Server located?
There is no region from Local Creative Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.65.247.16:28015.
Which Rust version is Local Creative Server on?
Rust network protocol 2632 and build 162434 is the version Local Creative Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on Local Creative Server?
The record of Local Creative Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 57 days 1 hours.
Rules and settings
Which map does Local Creative Server run?
Local Creative Server uses a procedural map, which the game generates.
What are the rules and settings on Local Creative Server?
Nothing in the name tells you the gather rate on Local Creative Server. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Local Creative Server?
Enter client.connect 91.65.247.16:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.