Meow_v4
Offline 91.97.106.5:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Meow_v4?
These are the Rust Pop Watch lists that include Meow_v4: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Meow_v4 mean?
For the server browser, Meow_v4 lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): It's on game build 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Meow_v4 rank against other Rust servers?
A seven-day player-hours placing of #14,123 puts Meow_v4 in the top – of all ranked servers.
How many players are on Meow_v4 right now?
Offline now, Meow_v4 was last spotted 39 days 22 hours ago.
Server details
Is Meow_v4 online, and how reliable is it?
The server Meow_v4 is not online now; 39 days 22 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 18 September 2026.
Where is Meow_v4 located?
There is no region from Meow_v4. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.97.106.5:28015.
Which Rust version is Meow_v4 on?
On Windows, Meow_v4 runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Meow_v4?
Meow_v4's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 40 days 9 hours is when the present world was made.
Rules and settings
Which map does Meow_v4 run?
The map on Meow_v4 is procedural, made by the game.
What are the rules and settings on Meow_v4?
No gather rate appears in the name of Meow_v4. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Meow_v4?
Enter client.connect 91.97.106.5:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.