SkinCinematic
Offline 91.98.38.101:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include SkinCinematic?
These are the Rust Pop Watch lists that include SkinCinematic: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SkinCinematic mean?
For the server browser, SkinCinematic lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): There are 500 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does SkinCinematic rank against other Rust servers?
Player hours over the last week rank SkinCinematic at #13,967, within the top 59% of ranked servers.
How many players are on SkinCinematic right now?
SkinCinematic went quiet 27 days 10 hours ago and is offline at the moment.
Server details
Is SkinCinematic online, and how reliable is it?
The server SkinCinematic is not online now; 27 days 10 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 1 October 2026.
Where is SkinCinematic located?
There is no region from SkinCinematic. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 91.98.38.101:28015.
Which Rust version is SkinCinematic on?
On Windows, SkinCinematic runs Rust network protocol 2633 and build 163207. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on SkinCinematic?
Too few wipes are on record for SkinCinematic to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 51 days 10 hours.
Map and rules
Which map does SkinCinematic run?
SkinCinematic uses a procedural map, which the game generates.
What are the rules and settings on SkinCinematic?
The name of SkinCinematic says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is off.
How to join
How do I join SkinCinematic?
The console method: start Rust, press F1, and type client.connect 91.98.38.101:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.