24HG | Rust | Main #1
Online 91.99.37.118:28103 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:14 UTC3d ago | 3 | – | running | 0 |
| Thu 15 Oct, 19:14 UTC13d ago | 4 | held half | 9.8 days | 0 |
| Wed 14 Oct, 19:01 UTC14d ago | 4 | – | 1 days | 0 |
| Sun 4 Oct, 07:36 UTC24d ago | 3 | halved by day 2 | 10.5 days | 0 |
| Fri 25 Sep, 18:20 UTC33d ago | 2 | halved by day 6 | 8.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 24HG | Rust | Main #1?
You'll find 24HG | Rust | Main #1 on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on 24HG | Rust | Main #1 mean?
These are the tags 24HG | Rust | Main #1 publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does 24HG | Rust | Main #1 rank against other Rust servers?
A seven-day player-hours placing of #3,513 puts 24HG | Rust | Main #1 in the top 16% of all ranked servers.
How many players are on 24HG | Rust | Main #1 right now?
The current tally at 24HG | Rust | Main #1: 1 players across 200 slots. Peak for the week was 5, against an average of 1 players. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 5 players.
Server facts
Is 24HG | Rust | Main #1 online, and how reliable is it?
As of now, 24HG | Rust | Main #1 is online. Based on the uptime it reports, the last restart was about 3 days 4 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does 24HG | Rust | Main #1 run smoothly?
Its server fps over the last 48 hours averaged 60, with 60 as the lowest. The world carried as many as 18,990 entities, including buildings and deployables. Up to 2,991 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is 24HG | Rust | Main #1 located?
There is no region from 24HG | Rust | Main #1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.99.37.118:28103.
Which Rust version is 24HG | Rust | Main #1 on?
On Linux, 24HG | Rust | Main #1 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on 24HG | Rust | Main #1 when wipe day comes around?
The average busiest crowd over recent wipes was 4 players. The latest wipe's crowd was busiest 4 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. If it did not hold, half the peak was gone by day 4.
What is the wipe schedule on 24HG | Rust | Main #1?
There is no next wipe to predict on 24HG | Rust | Main #1, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 3 days 6 hours.
Map and rules
Which map does 24HG | Rust | Main #1 run?
The procedural map on 24HG | Rust | Main #1 measures 4,000 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. On the map name: Custom Map.
What are the rules and settings on 24HG | Rust | Main #1?
No gather rate appears in the name of 24HG | Rust | Main #1. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join 24HG | Rust | Main #1?
Enter client.connect 91.99.37.118:28103 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://alpha.24hgaming.com/.