Forsaken Lands
Offline 92.118.16.90:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Forsaken Lands?
You'll find Forsaken Lands on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Forsaken Lands mean?
These are the tags Forsaken Lands publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Forsaken Lands rank against other Rust servers?
The last seven days of player hours place Forsaken Lands at #15,150, in the top 70% of all ranked servers.
How many players are on Forsaken Lands right now?
Offline now, Forsaken Lands was last spotted 12 days 12 hours ago.
Server details
Is Forsaken Lands online, and how reliable is it?
The server Forsaken Lands is not online now; 12 days 12 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 19 September 2026.
Where is Forsaken Lands located?
No region is published by Forsaken Lands. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 92.118.16.90:28015.
Which Rust version is Forsaken Lands on?
Rust network protocol 2633 and build 164530 is the version Forsaken Lands runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Forsaken Lands?
The record of Forsaken Lands's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 44 days is when the present world was made.
Rules and settings
Which map does Forsaken Lands run?
The procedural map on Forsaken Lands measures 5,000 and comes from the game with seed 202814539. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Forsaken Lands?
No gather rate appears in the name of Forsaken Lands. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Forsaken Lands?
The console method: start Rust, press F1, and type client.connect 92.118.16.90:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.
