your_server_name
Offline 92.208.231.11:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 15:38 UTC37d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include your_server_name?
These Rust Pop Watch lists include your_server_name: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on your_server_name mean?
These are the tags your_server_name publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): It's on game build 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does your_server_name rank against other Rust servers?
Player hours over the last week rank your_server_name at #15,905, within the top 70% of ranked servers.
How many players are on your_server_name right now?
Offline now, your_server_name was last spotted 26 days 9 hours ago.
Server facts
Is your_server_name online, and how reliable is it?
The server your_server_name is not online now; 26 days 9 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 21 September 2026.
Where is your_server_name located?
There is no region from your_server_name. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 92.208.231.11:28015.
Which Rust version is your_server_name on?
On Windows, your_server_name runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on your_server_name when wipe day comes around?
The average busiest crowd over recent wipes was 5 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on your_server_name?
The record of your_server_name's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 37 days 8 hours is when the present world was made.
Map and rules
Which map does your_server_name run?
A procedural map is what your_server_name runs, generated by the game.
What are the rules and settings on your_server_name?
No gather rate appears in the name of your_server_name. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join your_server_name?
The console method: start Rust, press F1, and type client.connect 92.208.231.11:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.