VM_Lokal_Test
Online 92.208.70.137:28015 checked 6m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 12:05 UTC3h ago | – | – | running | 0 |
| Tue 27 Oct, 13:02 UTC2d ago | 1 | – | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include VM_Lokal_Test?
These are the Rust Pop Watch lists that include VM_Lokal_Test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on VM_Lokal_Test mean?
These are the tags VM_Lokal_Test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does VM_Lokal_Test rank against other Rust servers?
A seven-day player-hours placing of #8,794 puts VM_Lokal_Test in the top 39% of all ranked servers.
How many players are on VM_Lokal_Test right now?
1 players are on VM_Lokal_Test at the moment, out of 1 slots. Peak for the week was 1, against an average of 1 players. Look at 13:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
About the server
Is VM_Lokal_Test online, and how reliable is it?
As of now, VM_Lokal_Test is online. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. Rust Pop Watch's first record of it is 27 October 2026.
Where is VM_Lokal_Test located?
No region is published by VM_Lokal_Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 92.208.70.137:28015.
Which Rust version is VM_Lokal_Test on?
On Windows, VM_Lokal_Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on VM_Lokal_Test when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on VM_Lokal_Test?
Too few wipes are on record for VM_Lokal_Test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 2 hours is when the present world was made.
Map and rules
Which map does VM_Lokal_Test run?
VM_Lokal_Test uses a procedural map, which the game generates.
What are the rules and settings on VM_Lokal_Test?
The name of VM_Lokal_Test says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join VM_Lokal_Test?
The console method: start Rust, press F1, and type client.connect 92.208.70.137:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. It is at capacity now, so a queue is likely.