TEST
Offline 92.208.9.232:28015 checked 9d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TEST?
These Rust Pop Watch lists include TEST: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
The game's server browser picks up these tags from TEST: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does TEST rank against other Rust servers?
A seven-day player-hours placing of #12,988 puts TEST in the top 59% of all ranked servers.
How many players are on TEST right now?
TEST went quiet 9 days 14 hours ago and is offline at the moment.
About the server
Is TEST online, and how reliable is it?
Down at the moment: TEST was last seen 9 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 18 October 2026.
Where is TEST located?
There is no region from TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 92.208.9.232:28015.
Which Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2634 and build 167231. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on TEST?
TEST's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 19 days 19 hours is when the present world was made.
Rules and settings
Which map does TEST run?
TEST uses a procedural map, which the game generates.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join TEST?
Enter client.connect 92.208.9.232:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.