Testserver
Offline 92.221.57.79:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:18 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Testserver?
These are the Rust Pop Watch lists that include Testserver: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testserver mean?
The game's server browser picks up these tags from Testserver: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): There are 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Testserver rank against other Rust servers?
The last seven days of player hours place Testserver at #12,914, in the top 60% of all ranked servers.
How many players are on Testserver right now?
Testserver went quiet 14 days ago and is offline at the moment.
Server facts
Is Testserver online, and how reliable is it?
Down at the moment: Testserver was last seen 14 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 16 September 2026.
Where is Testserver located?
No region is published by Testserver. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 92.221.57.79:28015.
Which Rust version is Testserver on?
Rust network protocol 2634 and build 166652 is the version Testserver runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Testserver when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Testserver?
Testserver's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 22 days 7 hours.
Map and rules
Which map does Testserver run?
The map on Testserver is procedural, made by the game.
What are the rules and settings on Testserver?
Nothing in the name tells you the gather rate on Testserver. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join Testserver?
The console method: start Rust, press F1, and type client.connect 92.221.57.79:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.