Development
Offline EU 92.232.120.84:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Development?
These are the Rust Pop Watch lists that include Development: Rust tutorial servers, European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Development mean?
These are the tags Development publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^t (Tutorial on): The Facepunch tutorial is on offer for new players; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Development rank against other Rust servers?
Development takes #15,859 on seven-day player hours, a top 72% spot overall and #2,567 across Europe.
How many players are on Development right now?
Development went quiet 16 days 21 hours ago and is offline at the moment.
About the server
Is Development online, and how reliable is it?
Down at the moment: Development was last seen 16 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 11 October 2026.
Where is Development located?
With its EU tag, Development lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 92.232.120.84:28015.
Which Rust version is Development on?
On Windows, Development runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Development?
From the force wipe comes the estimate for Development's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 16 days 23 hours. The tags hold a monthly wipe schedule.
The rules
Which map does Development run?
The map on Development is procedural, made by the game.
What are the rules and settings on Development?
Nothing in the name tells you the gather rate on Development. Groups go up to 8 players, which is the default. It runs pve, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Development?
Enter client.connect 92.232.120.84:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.