ServerName
Offline 92.241.13.197:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include ServerName?
These Rust Pop Watch lists include ServerName: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): It's on game build 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does ServerName rank against other Rust servers?
A seven-day player-hours placing of #13,504 puts ServerName in the top 61% of all ranked servers.
How many players are on ServerName right now?
The last sighting of ServerName was 16 days 23 hours ago, and it is offline now.
Server details
Is ServerName online, and how reliable is it?
Down at the moment: ServerName was last seen 16 days 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 11 October 2026.
Where is ServerName located?
No region is published by ServerName. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 92.241.13.197:28015.
Which Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on ServerName?
Too few wipes are on record for ServerName to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 17 days 2 hours is when the present world was made.
The rules
Which map does ServerName run?
ServerName uses a procedural map, which the game generates.
What are the rules and settings on ServerName?
Nothing in the name tells you the gather rate on ServerName. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join ServerName?
Enter client.connect 92.241.13.197:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.