nameserver
Offline 92.252.229.86:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include nameserver?
You'll find nameserver on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
The game's server browser picks up these tags from nameserver: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does nameserver rank against other Rust servers?
A seven-day player-hours placing of #16,000 puts nameserver in the top 70% of all ranked servers.
How many players are on nameserver right now?
nameserver went quiet 25 days 4 hours ago and is offline at the moment.
Server details
Is nameserver online, and how reliable is it?
The server nameserver is not online now; 25 days 4 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 3 October 2026.
Where is nameserver located?
No region is published by nameserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 92.252.229.86:28015.
Which Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on nameserver?
Too few wipes are on record for nameserver to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 4 hours.
Map and rules
Which map does nameserver run?
nameserver uses a procedural map, which the game generates.
What are the rules and settings on nameserver?
The name of nameserver says nothing about gather rate. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join nameserver?
Enter client.connect 92.252.229.86:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.