RandomRaids local test
Offline 92.38.92.203:28115 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RandomRaids local test?
These are the Rust Pop Watch lists that include RandomRaids local test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RandomRaids local test mean?
For the server browser, RandomRaids local test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): There are 2 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does RandomRaids local test rank against other Rust servers?
Player hours over the last week rank RandomRaids local test at #15,426, within the top 69% of ranked servers.
How many players are on RandomRaids local test right now?
Offline now, RandomRaids local test was last spotted 8 days 7 hours ago.
Server details
Is RandomRaids local test online, and how reliable is it?
RandomRaids local test shows as offline, last spotted 8 days 7 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 21 October 2026.
Where is RandomRaids local test located?
There is no region from RandomRaids local test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 92.38.92.203:28115.
Which Rust version is RandomRaids local test on?
Rust network protocol 2634 and build 167781 is the version RandomRaids local test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on RandomRaids local test?
RandomRaids local test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 17 hours.
Map and rules
Which map does RandomRaids local test run?
The map on RandomRaids local test is procedural, made by the game.
What are the rules and settings on RandomRaids local test?
Nothing in the name tells you the gather rate on RandomRaids local test. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join RandomRaids local test?
The console method: start Rust, press F1, and type client.connect 92.38.92.203:28115. Launch Rust on this page is another way, opening Rust via Steam and connecting.