my server
Offline 92.40.188.8:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include my server?
You'll find my server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on my server mean?
These are the tags my server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does my server rank against other Rust servers?
The last seven days of player hours place my server at #15,210, in the top 70% of all ranked servers.
How many players are on my server right now?
Offline now, my server was last spotted 10 days 12 hours ago.
Server facts
Is my server online, and how reliable is it?
The server my server is not online now; 10 days 12 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 17 October 2026.
Where is my server located?
No region is published by my server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 92.40.188.8:28015.
Which Rust version is my server on?
Rust network protocol 2634 and build 167398 is the version my server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on my server?
my server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 17 days 8 hours is when the present world was made.
The rules
Which map does my server run?
A procedural map is what my server runs, generated by the game.
What are the rules and settings on my server?
No gather rate appears in the name of my server. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join my server?
Enter client.connect 92.40.188.8:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.