my server
Offline 92.40.189.174:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include my server?
You'll find my server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on my server mean?
For the server browser, my server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does my server rank against other Rust servers?
Player hours over the last week rank my server at #13,047, within the top 60% of ranked servers.
How many players are on my server right now?
The last sighting of my server was 15 days 10 hours ago, and it is offline now.
Server facts
Is my server online, and how reliable is it?
my server shows as offline, last spotted 15 days 10 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 13 October 2026.
Where is my server located?
No region is published by my server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 92.40.189.174:28015.
Which Rust version is my server on?
On Windows, my server runs Rust network protocol 2634 and build 167398. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on my server?
my server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 18 days 16 hours is when the present world was made.
Rules and settings
Which map does my server run?
my server uses a procedural map, which the game generates.
What are the rules and settings on my server?
No gather rate appears in the name of my server. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join my server?
The console method: start Rust, press F1, and type client.connect 92.40.189.174:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.