Live 47,678 players 11,597 servers online 111 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TestServer Off dutyoffline
Celebrity profile

TestServer

Offline 93.115.23.170:28505 checked 10h ago

moddedcarbon
Get on the guest list

Vital stats

Players now 1/ 50 slots 2% full
7-day average1peak 1
Rank#4,424top 20%
Region–no continent published · group 8, the default
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75119:0022:0011:0015:0018:0021:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:22 UTC4d ago 1 – running 1
Wed 14 Oct, 19:11 UTC15d ago 1 held half 10.6 days 1
Fri 9 Oct, 22:11 UTC20d ago 1 held half 4.9 days 0
Thu 8 Oct, 20:05 UTC21d ago 1 – 1.1 days 1
Thu 8 Oct, 10:38 UTC21d ago 1 – 0.4 days 0
Wed 7 Oct, 19:48 UTC22d ago 1 – 0.6 days 0
Fri 2 Oct, 13:09 UTC27d ago 1 halved by day 1 5.3 days 1
Wed 30 Sep, 18:09 UTC29d ago 1 – 1.8 days 1
Tue 29 Sep, 18:24 UTC30d ago 1 – 1 days 0
Fri 25 Sep, 12:29 UTC34d ago 1 held half 4.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include TestServer?

These Rust Pop Watch lists include TestServer: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on TestServer mean?

The game's server browser picks up these tags from TestServer: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does TestServer rank against other Rust servers?

A seven-day player-hours placing of #4,424 puts TestServer in the top 20% of all ranked servers.

How many players are on TestServer right now?

TestServer went quiet 10 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server facts

Is TestServer online, and how reliable is it?

TestServer shows as offline, last spotted 10 hours ago. The last 7 full days saw uptime of 39%, with 66 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Where is TestServer located?

There is no region from TestServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 93.115.23.170:28505.

Which Rust version is TestServer on?

On Windows, TestServer runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on TestServer when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.

What is the wipe schedule on TestServer?

There is no next wipe to predict on TestServer, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 4 days 21 hours is when the present world was made.

Map and rules

Which map does TestServer run?

The map on TestServer is procedural, made by the game.

What are the rules and settings on TestServer?

The name of TestServer says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.

How to join

How do I join TestServer?

Enter client.connect 93.115.23.170:28505 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.