Oxide Studio · Development
Offline 93.152.220.238:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Oxide Studio · Development?
You'll find Oxide Studio · Development on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Oxide Studio · Development mean?
These are the tags Oxide Studio · Development publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Oxide Studio · Development rank against other Rust servers?
The last seven days of player hours place Oxide Studio · Development at #15,261, in the top 69% of all ranked servers.
How many players are on Oxide Studio · Development right now?
Oxide Studio · Development went quiet 5 days 17 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
Server facts
Is Oxide Studio · Development online, and how reliable is it?
The server Oxide Studio · Development is not online now; 5 days 17 hours have passed since it was last seen. The last 7 full days saw uptime of 1%, with 2 out of 168 hours online. Rust Pop Watch's first record of it is 20 October 2026.
Where is Oxide Studio · Development located?
No region is published by Oxide Studio · Development. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 93.152.220.238:28015.
Which Rust version is Oxide Studio · Development on?
On Windows, Oxide Studio · Development runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Oxide Studio · Development?
Oxide Studio · Development's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 12 days 21 hours is when the present world was made.
Map and rules
Which map does Oxide Studio · Development run?
Oxide Studio · Development uses a procedural map, which the game generates.
What are the rules and settings on Oxide Studio · Development?
The name of Oxide Studio · Development says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
How to join
How do I join Oxide Studio · Development?
The console method: start Rust, press F1, and type client.connect 93.152.220.238:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.