ServerDevServer
Offline 93.157.251.249:28015 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:45 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include ServerDevServer?
These Rust Pop Watch lists include ServerDevServer: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ServerDevServer mean?
The game's server browser picks up these tags from ServerDevServer: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does ServerDevServer rank against other Rust servers?
A seven-day player-hours placing of #15,097 puts ServerDevServer in the top 70% of all ranked servers.
How many players are on ServerDevServer right now?
The last sighting of ServerDevServer was 14 days 8 hours ago, and it is offline now.
About the server
Is ServerDevServer online, and how reliable is it?
ServerDevServer shows as offline, last spotted 14 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 15 October 2026.
Where is ServerDevServer located?
No region is published by ServerDevServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 93.157.251.249:28015.
Which Rust version is ServerDevServer on?
On Windows, ServerDevServer runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on ServerDevServer when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on ServerDevServer?
The record of ServerDevServer's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 14 days 8 hours.
Map and rules
Which map does ServerDevServer run?
A procedural map is what ServerDevServer runs, generated by the game.
What are the rules and settings on ServerDevServer?
Nothing in the name tells you the gather rate on ServerDevServer. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is off: VAC, Valve's system.
Getting in
How do I join ServerDevServer?
The console method: start Rust, press F1, and type client.connect 93.157.251.249:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.