RustBlitz [DEV]
Offline 93.171.189.36:28015 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:56 UTC12d ago | 0 | – | running | 0 |
| Thu 15 Oct, 20:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 14:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 07:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 01:56 UTC13d ago | 0 | – | 0.3 days | 0 |
| Wed 14 Oct, 18:56 UTC14d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustBlitz [DEV]?
These Rust Pop Watch lists include RustBlitz [DEV]: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustBlitz [DEV] mean?
These are the tags RustBlitz [DEV] publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does RustBlitz [DEV] rank against other Rust servers?
The last seven days of player hours place RustBlitz [DEV] at #15,119, in the top 70% of all ranked servers.
How many players are on RustBlitz [DEV] right now?
RustBlitz [DEV] went quiet 12 days 16 hours ago and is offline at the moment.
About the server
Is RustBlitz [DEV] online, and how reliable is it?
RustBlitz [DEV] shows as offline, last spotted 12 days 16 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Where is RustBlitz [DEV] located?
No region is published by RustBlitz [DEV]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 93.171.189.36:28015.
Which Rust version is RustBlitz [DEV] on?
On Linux, RustBlitz [DEV] runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on RustBlitz [DEV] when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on RustBlitz [DEV]?
No next wipe can be predicted for RustBlitz [DEV]: its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 12 days 17 hours is when the present world was made.
Rules and settings
What are the rules and settings on RustBlitz [DEV]?
Nothing in the name tells you the gather rate on RustBlitz [DEV]. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join RustBlitz [DEV]?
The console method: start Rust, press F1, and type client.connect 93.171.189.36:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.