[EU] Tranquility:PvE | IN DEVELOPMENT
Offline EU 93.206.136.130:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [EU] Tranquility:PvE | IN DEVELOPMENT?
You'll find [EU] Tranquility:PvE | IN DEVELOPMENT on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [EU] Tranquility:PvE | IN DEVELOPMENT mean?
For the server browser, [EU] Tranquility:PvE | IN DEVELOPMENT lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^p (PvE): The danger is the world, not other players: no PvP here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; modded (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Its place in the server browser is under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [EU] Tranquility:PvE | IN DEVELOPMENT rank against other Rust servers?
[EU] Tranquility:PvE | IN DEVELOPMENT takes #13,521 on seven-day player hours, a top – spot overall and #2,365 across Europe.
How many players are on [EU] Tranquility:PvE | IN DEVELOPMENT right now?
Offline now, [EU] Tranquility:PvE | IN DEVELOPMENT was last spotted 43 days 5 hours ago.
Server details
Is [EU] Tranquility:PvE | IN DEVELOPMENT online, and how reliable is it?
[EU] Tranquility:PvE | IN DEVELOPMENT shows as offline, last spotted 43 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 14 September 2026.
Where is [EU] Tranquility:PvE | IN DEVELOPMENT located?
[EU] Tranquility:PvE | IN DEVELOPMENT uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 93.206.136.130:28015.
Which Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?
Rust network protocol 2633 and build 163207 is the version [EU] Tranquility:PvE | IN DEVELOPMENT runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on [EU] Tranquility:PvE | IN DEVELOPMENT?
Too few wipes are on record for [EU] Tranquility:PvE | IN DEVELOPMENT to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 47 days is when the present world was made.
The rules
What are the rules and settings on [EU] Tranquility:PvE | IN DEVELOPMENT?
No gather rate appears in the name of [EU] Tranquility:PvE | IN DEVELOPMENT. Eight players per group: that is the game's default. no fighting other players: that is the pve mode. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join [EU] Tranquility:PvE | IN DEVELOPMENT?
The console method: start Rust, press F1, and type client.connect 93.206.136.130:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.