Private Rust Test
Offline 93.214.162.189:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Private Rust Test?
You'll find Private Rust Test on the following Rust Pop Watch lists: Community servers, by the numbers and Vanilla Rust servers, live. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Private Rust Test mean?
For the server browser, Private Rust Test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): It has 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2632 (Protocol): To join, your game must be on the same protocol version: 2632; cs160556 (Build): It's on game build 160556; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Private Rust Test rank against other Rust servers?
The last seven days of player hours place Private Rust Test at #15,269, in the top 69% of all ranked servers.
How many players are on Private Rust Test right now?
The last sighting of Private Rust Test was 6 days 20 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is Private Rust Test online, and how reliable is it?
Private Rust Test shows as offline, last spotted 6 days 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 6, a 4% uptime. The first time Rust Pop Watch saw it was 20 October 2026.
Where is Private Rust Test located?
There is no region from Private Rust Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 93.214.162.189:28015.
Which Rust version is Private Rust Test on?
Rust network protocol 2632 and build 160556 is the version Private Rust Test runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Private Rust Test?
An estimate from the force wipe gives Private Rust Test's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 80 days 5 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does Private Rust Test run?
Private Rust Test uses a procedural map, which the game generates.
What are the rules and settings on Private Rust Test?
Nothing in the name tells you the gather rate on Private Rust Test. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Private Rust Test?
Enter client.connect 93.214.162.189:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.