OVNI abduction but in Rust
Offline 93.70.101.249:28015 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include OVNI abduction but in Rust?
You'll find OVNI abduction but in Rust on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on OVNI abduction but in Rust mean?
These are the tags OVNI abduction but in Rust publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does OVNI abduction but in Rust rank against other Rust servers?
A seven-day player-hours placing of #15,428 puts OVNI abduction but in Rust in the top – of all ranked servers.
How many players are on OVNI abduction but in Rust right now?
The last sighting of OVNI abduction but in Rust was 40 days 23 hours ago, and it is offline now.
Server facts
Is OVNI abduction but in Rust online, and how reliable is it?
The server OVNI abduction but in Rust is not online now; 40 days 23 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 17 September 2026.
Where is OVNI abduction but in Rust located?
No region is published by OVNI abduction but in Rust. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 93.70.101.249:28015.
Which Rust version is OVNI abduction but in Rust on?
On Windows, OVNI abduction but in Rust runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on OVNI abduction but in Rust?
Too few wipes are on record for OVNI abduction but in Rust to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 41 days 20 hours is when the present world was made.
Map and rules
Which map does OVNI abduction but in Rust run?
OVNI abduction but in Rust uses a procedural map, which the game generates.
What are the rules and settings on OVNI abduction but in Rust?
Nothing in the name tells you the gather rate on OVNI abduction but in Rust. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join OVNI abduction but in Rust?
The console method: start Rust, press F1, and type client.connect 93.70.101.249:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.