LocalServer
Offline 93.90.111.26:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include LocalServer?
These are the Rust Pop Watch lists that include LocalServer: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LocalServer mean?
These are the tags LocalServer publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does LocalServer rank against other Rust servers?
The last seven days of player hours place LocalServer at #13,349, in the top – of all ranked servers.
How many players are on LocalServer right now?
LocalServer went quiet 42 days 3 hours ago and is offline at the moment.
About the server
Is LocalServer online, and how reliable is it?
LocalServer shows as offline, last spotted 42 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 16 September 2026.
Where is LocalServer located?
There is no region from LocalServer. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 93.90.111.26:28015.
Which Rust version is LocalServer on?
Rust network protocol 2633 and build 163794 is the version LocalServer runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on LocalServer?
Too few wipes are on record for LocalServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 45 days 5 hours is when the present world was made.
Map and rules
Which map does LocalServer run?
A procedural map is what LocalServer runs, generated by the game.
What are the rules and settings on LocalServer?
The name of LocalServer says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Join up
How do I join LocalServer?
The console method: start Rust, press F1, and type client.connect 93.90.111.26:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.