DEAD SIGNAL
Offline 94.103.173.70:27036 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include DEAD SIGNAL?
These are the Rust Pop Watch lists that include DEAD SIGNAL: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DEAD SIGNAL mean?
For the server browser, DEAD SIGNAL lists these tags: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does DEAD SIGNAL rank against other Rust servers?
Player hours over the last week rank DEAD SIGNAL at #15,975, within the top 71% of ranked servers.
How many players are on DEAD SIGNAL right now?
Offline now, DEAD SIGNAL was last spotted 24 days 11 hours ago.
About the server
Is DEAD SIGNAL online, and how reliable is it?
The server DEAD SIGNAL is not online now; 24 days 11 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 3 October 2026.
Where is DEAD SIGNAL located?
No region is published by DEAD SIGNAL. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 94.103.173.70:27036.
Which Rust version is DEAD SIGNAL on?
Rust network protocol 2634 and build 166652 is the version DEAD SIGNAL runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on DEAD SIGNAL?
DEAD SIGNAL's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 26 days 4 hours.
Rules and settings
Which map does DEAD SIGNAL run?
The map on DEAD SIGNAL is procedural, made by the game.
What are the rules and settings on DEAD SIGNAL?
Nothing in the name tells you the gather rate on DEAD SIGNAL. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join DEAD SIGNAL?
The console method: start Rust, press F1, and type client.connect 94.103.173.70:27036. Launch Rust on this page is another way, opening Rust via Steam and connecting.