Live 97,045 players 11,869 servers online 396 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published PvE Testserver Off dutyoffline
Celebrity profile

PvE Testserver

Offline 94.130.90.204:28015 checked 18d ago

moddedcarbon
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Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak –
Rank#15,800top 72%
Region–no continent published · group 8, the default
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include PvE Testserver?

These Rust Pop Watch lists include PvE Testserver: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on PvE Testserver mean?

These are the tags PvE Testserver publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

The players

How does PvE Testserver rank against other Rust servers?

Player hours over the last week rank PvE Testserver at #15,800, within the top 72% of ranked servers.

How many players are on PvE Testserver right now?

The last sighting of PvE Testserver was 18 days 1 hours ago, and it is offline now.

Server details

Is PvE Testserver online, and how reliable is it?

The server PvE Testserver is not online now; 18 days 1 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 13 September 2026.

Where is PvE Testserver located?

There is no region from PvE Testserver. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 94.130.90.204:28015.

Which Rust version is PvE Testserver on?

On Linux, PvE Testserver runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.

Wipe days

What is the wipe schedule on PvE Testserver?

Too few wipes are on record for PvE Testserver to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 48 days 9 hours is when the present world was made.

Rules and settings

Which map does PvE Testserver run?

The procedural map on PvE Testserver measures 4,000 and comes from the game with seed 324720365. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on PvE Testserver?

No gather rate appears in the name of PvE Testserver. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join PvE Testserver?

The console method: start Rust, press F1, and type client.connect 94.130.90.204:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://rust.neospin.de.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs165217
Build It's on game build 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.