UGDTM
Offline 94.137.52.177:28015 checked 23h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include UGDTM?
You'll find UGDTM on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on UGDTM mean?
The game's server browser picks up these tags from UGDTM: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): Slots: 500; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does UGDTM rank against other Rust servers?
Player hours over the last week rank UGDTM at #10,211, within the top 46% of ranked servers.
How many players are on UGDTM right now?
Offline now, UGDTM was last spotted 23 hours ago. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 1 players.
About the server
Is UGDTM online, and how reliable is it?
UGDTM shows as offline, last spotted 23 hours ago. Rust Pop Watch's first record of it is 28 October 2026.
Where is UGDTM located?
There is no region from UGDTM. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 94.137.52.177:28015.
Which Rust version is UGDTM on?
On Windows, UGDTM runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on UGDTM?
The record of UGDTM's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 44 hours is when the present world was made.
Rules and settings
What are the rules and settings on UGDTM?
No gather rate appears in the name of UGDTM. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The VAC anti-cheat from Valve is off.
Join up
How do I join UGDTM?
Enter client.connect 94.137.52.177:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.