UGDTM
Offline 94.137.56.39:28015 checked 21h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include UGDTM?
These Rust Pop Watch lists include UGDTM: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on UGDTM mean?
These are the tags UGDTM publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does UGDTM rank against other Rust servers?
The last seven days of player hours place UGDTM at #10,587, in the top 48% of all ranked servers.
How many players are on UGDTM right now?
UGDTM went quiet 21 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 1 players.
About the server
Is UGDTM online, and how reliable is it?
Down at the moment: UGDTM was last seen 21 hours ago. It came to Rust Pop Watch's attention on 28 October 2026.
Where is UGDTM located?
No region is published by UGDTM. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 94.137.56.39:28015.
Which Rust version is UGDTM on?
Rust network protocol 2635 and build 168909 is the version UGDTM runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on UGDTM?
UGDTM's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 44 hours.
Map and rules
What are the rules and settings on UGDTM?
Nothing in the name tells you the gather rate on UGDTM. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join UGDTM?
Enter client.connect 94.137.56.39:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.