My Staging Test Server
Offline 94.181.74.127:28015 checked 7h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include My Staging Test Server?
These Rust Pop Watch lists include My Staging Test Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Staging Test Server mean?
These are the tags My Staging Test Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs169472 (Build): Game build: 169472; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does My Staging Test Server rank against other Rust servers?
A seven-day player-hours placing of #9,775 puts My Staging Test Server in the top 44% of all ranked servers.
How many players are on My Staging Test Server right now?
The last sighting of My Staging Test Server was 7 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players. Look at 09:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is My Staging Test Server online, and how reliable is it?
My Staging Test Server shows as offline, last spotted 7 hours ago. The last 3 full days saw uptime of 0%, with 0 out of 72 hours online. It came to Rust Pop Watch's attention on 24 October 2026.
Where is My Staging Test Server located?
There is no region from My Staging Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 94.181.74.127:28015.
Which Rust version is My Staging Test Server on?
Rust network protocol 2635 and build 169472 is the version My Staging Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on My Staging Test Server?
The record of My Staging Test Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 13 days 5 hours.
The rules
Which map does My Staging Test Server run?
My Staging Test Server uses a procedural map, which the game generates.
What are the rules and settings on My Staging Test Server?
No gather rate appears in the name of My Staging Test Server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The VAC anti-cheat from Valve is on.
Join up
How do I join My Staging Test Server?
The console method: start Rust, press F1, and type client.connect 94.181.74.127:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.