Prototype 17 Server
Offline 94.229.17.151:28015 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Prototype 17 Server?
These Rust Pop Watch lists include Prototype 17 Server: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Prototype 17 Server mean?
The game's server browser picks up these tags from Prototype 17 Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; v2362 (Protocol): The game protocol is 2362, so your client has to match it to join; ptrak (Networking): The network layer is RakNet, which is the game's standard; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here; hil2cpp (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it; stok (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Prototype 17 Server rank against other Rust servers?
A seven-day player-hours placing of #15,498 puts Prototype 17 Server in the top 67% of all ranked servers.
How many players are on Prototype 17 Server right now?
Prototype 17 Server went quiet 36 days 18 hours ago and is offline at the moment.
About the server
Is Prototype 17 Server online, and how reliable is it?
Prototype 17 Server shows as offline, last spotted 36 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 22 September 2026.
Where is Prototype 17 Server located?
There is no region from Prototype 17 Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 94.229.17.151:28015.
Which Rust version is Prototype 17 Server on?
On Windows, Prototype 17 Server runs Rust network protocol 2362. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Prototype 17 Server?
Prototype 17 Server's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 days 18 hours.
Map and rules
Which map does Prototype 17 Server run?
A procedural map is what Prototype 17 Server runs, generated by the game.
What are the rules and settings on Prototype 17 Server?
The name of Prototype 17 Server says nothing about gather rate. No group limit is published. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Prototype 17 Server?
Enter client.connect 94.229.17.151:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.