Prototype 17 Server
Offline 94.229.19.79:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 17:27 UTC37d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Prototype 17 Server?
You'll find Prototype 17 Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Prototype 17 Server mean?
For the server browser, Prototype 17 Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; v2362 (Protocol): You need the same game version to get in: protocol 2362; ptrak (Networking): RakNet is the network layer, the game's standard one; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; hil2cpp (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it; stok (Custom tag): Standard Rust tags don't include this one: a plugin or the owner set it. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Prototype 17 Server rank against other Rust servers?
The last seven days of player hours place Prototype 17 Server at #15,481, in the top 67% of all ranked servers.
How many players are on Prototype 17 Server right now?
Prototype 17 Server went quiet 37 days 13 hours ago and is offline at the moment.
Server facts
Is Prototype 17 Server online, and how reliable is it?
The server Prototype 17 Server is not online now; 37 days 13 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 21 September 2026.
Where is Prototype 17 Server located?
No region is published by Prototype 17 Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 94.229.19.79:28015.
Which Rust version is Prototype 17 Server on?
Rust network protocol 2362 is the version Prototype 17 Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Prototype 17 Server when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Prototype 17 Server?
Too few wipes are on record for Prototype 17 Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 37 days 14 hours.
Rules and settings
Which map does Prototype 17 Server run?
Prototype 17 Server uses a procedural map, which the game generates.
What are the rules and settings on Prototype 17 Server?
Nothing in the name tells you the gather rate on Prototype 17 Server. The group limit goes unpublished. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Prototype 17 Server?
Enter client.connect 94.229.19.79:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.