Live 44,070 players 11,698 servers online 100 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rust Devblog Server Off dutyoffline
Celebrity profile

Rust Devblog Server

Offline 94.229.24.253:28015 checked 35d ago

moddedcarbon
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,552top 71%
Region–no continent published · group not published
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Rust Devblog Server?

These Rust Pop Watch lists include Rust Devblog Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

These are the tags Rust Devblog Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; v2362 (Protocol): To join, your game must be on the same protocol version: 2362; ptrak (Networking): The network layer is RakNet, which is the game's standard; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does Rust Devblog Server rank against other Rust servers?

A seven-day player-hours placing of #15,552 puts Rust Devblog Server in the top 71% of all ranked servers.

How many players are on Rust Devblog Server right now?

Rust Devblog Server went quiet 35 days 4 hours ago and is offline at the moment.

Server details

Is Rust Devblog Server online, and how reliable is it?

The server Rust Devblog Server is not online now; 35 days 4 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 23 September 2026.

Where is Rust Devblog Server located?

There is no region from Rust Devblog Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 94.229.24.253:28015.

Which Rust version is Rust Devblog Server on?

Rust network protocol 2362 is the version Rust Devblog Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What is the wipe schedule on Rust Devblog Server?

The record of Rust Devblog Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 36 days 6 hours.

The rules

Which map does Rust Devblog Server run?

The map on Rust Devblog Server is procedural, made by the game.

What are the rules and settings on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. No group limit is published. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join Rust Devblog Server?

The console method: start Rust, press F1, and type client.connect 94.229.24.253:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp10
Max players It has 10 slots.
v2362
Protocol To join, your game must be on the same protocol version: 2362.
ptrak
Networking The network layer is RakNet, which is the game's standard.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon This server uses Carbon for plugins.

Other

hil2cpp
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.