RustDev
Offline 94.229.26.182:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include RustDev?
These Rust Pop Watch lists include RustDev: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on RustDev mean?
For the server browser, RustDev lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; v2362 (Protocol): You need the same game version to get in: protocol 2362; ptrak (Networking): It uses RakNet, the standard network layer for the game; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework called Carbon is running here; hil2cpp (Custom tag): The owner or a plugin added this tag, which isn't standard Rust; stok (Custom tag): The owner or a plugin added this tag, which isn't standard Rust. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does RustDev rank against other Rust servers?
Player hours over the last week rank RustDev at #15,869, within the top 72% of ranked servers.
How many players are on RustDev right now?
The last sighting of RustDev was 17 days 5 hours ago, and it is offline now.
About the server
Is RustDev online, and how reliable is it?
RustDev shows as offline, last spotted 17 days 5 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 10 October 2026.
Where is RustDev located?
No region is published by RustDev. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 94.229.26.182:28015.
Which Rust version is RustDev on?
Rust network protocol 2362 is the version RustDev runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on RustDev?
The record of RustDev's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 23 hours.
Rules and settings
Which map does RustDev run?
A procedural map is what RustDev runs, generated by the game.
What are the rules and settings on RustDev?
No gather rate appears in the name of RustDev. No group limit is published. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join RustDev?
Enter client.connect 94.229.26.182:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.