Local Test Server
Offline 94.238.178.155:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Test Server?
You'll find Local Test Server on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): It has 4 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Local Test Server rank against other Rust servers?
Player hours over the last week rank Local Test Server at #15,076, within the top – of ranked servers.
How many players are on Local Test Server right now?
Offline now, Local Test Server was last spotted 43 days 14 hours ago.
Server details
Is Local Test Server online, and how reliable is it?
The server Local Test Server is not online now; 43 days 14 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 14 September 2026.
Where is Local Test Server located?
No region is published by Local Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 94.238.178.155:28015.
Which Rust version is Local Test Server on?
Rust network protocol 2633 and build 163794 is the version Local Test Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Local Test Server?
Local Test Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 44 days 15 hours.
The rules
Which map does Local Test Server run?
A procedural map is what Local Test Server runs, generated by the game.
What are the rules and settings on Local Test Server?
Nothing in the name tells you the gather rate on Local Test Server. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Local Test Server?
The console method: start Rust, press F1, and type client.connect 94.238.178.155:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.