Rust LAN
Offline 94.243.43.51:28015 checked 29d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust LAN?
These are the Rust Pop Watch lists that include Rust LAN: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust LAN mean?
These are the tags Rust LAN publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Rust LAN rank against other Rust servers?
A seven-day player-hours placing of #14,497 puts Rust LAN in the top 61% of all ranked servers.
How many players are on Rust LAN right now?
The last sighting of Rust LAN was 29 days 6 hours ago, and it is offline now.
Server facts
Is Rust LAN online, and how reliable is it?
Down at the moment: Rust LAN was last seen 29 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 29 September 2026.
Where is Rust LAN located?
No region is published by Rust LAN. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 94.243.43.51:28015.
Which Rust version is Rust LAN on?
On Windows, Rust LAN runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Rust LAN?
The record of Rust LAN's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 23 hours.
The rules
Which map does Rust LAN run?
A procedural map is what Rust LAN runs, generated by the game.
What are the rules and settings on Rust LAN?
Nothing in the name tells you the gather rate on Rust LAN. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Rust LAN?
The console method: start Rust, press F1, and type client.connect 94.243.43.51:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.