test
Offline 94.247.63.145:28015 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test?
These Rust Pop Watch lists include test: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser picks up these tags from test: gmrust (Game mode): Survival, standard Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does test rank against other Rust servers?
A seven-day player-hours placing of #14,618 puts test in the top 65% of all ranked servers.
How many players are on test right now?
The last sighting of test was 22 days 16 hours ago, and it is offline now.
Server details
Is test online, and how reliable is it?
Down at the moment: test was last seen 22 days 16 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 6 October 2026.
Where is test located?
There is no region from test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 94.247.63.145:28015.
Which Rust version is test on?
Rust network protocol 2634 and build 166652 is the version test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on test?
The record of test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 24 days 16 hours.
Map and rules
Which map does test run?
test uses a procedural map, which the game generates.
What are the rules and settings on test?
Nothing in the name tells you the gather rate on test. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join test?
Enter client.connect 94.247.63.145:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.