sss
Offline 94.249.148.18:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include sss?
These are the Rust Pop Watch lists that include sss: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on sss mean?
The game's server browser picks up these tags from sss: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does sss rank against other Rust servers?
A seven-day player-hours placing of #15,275 puts sss in the top 70% of all ranked servers.
How many players are on sss right now?
The last sighting of sss was 10 days 19 hours ago, and it is offline now.
About the server
Is sss online, and how reliable is it?
sss shows as offline, last spotted 10 days 19 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 15 October 2026.
Where is sss located?
There is no region from sss. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 94.249.148.18:28015.
Which Rust version is sss on?
Rust network protocol 2634 and build 167781 is the version sss runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on sss?
The record of sss's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 25 days 15 hours is when the present world was made.
The rules
Which map does sss run?
A procedural map is what sss runs, generated by the game.
What are the rules and settings on sss?
The name of sss says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join sss?
The console method: start Rust, press F1, and type client.connect 94.249.148.18:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.