Live 99,467 players 11,887 servers online 406 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rust Devblog Server Off dutyoffline
Celebrity profile

Rust Devblog Server

Offline 94.249.198.156:28015 checked 5d ago

moddedcarbon
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Vital stats

Players now 1/ 10 slots 10% full
7-day average0peak 1
Rank#10,189top 46%
Region–no continent published · group not published
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Rust Devblog Server?

These are the Rust Pop Watch lists that include Rust Devblog Server: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

For the server browser, Rust Devblog Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; v2362 (Protocol): The game protocol is 2362, so your client has to match it to join; ptrak (Networking): The network layer is RakNet, which is the game's standard; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins; hil2cpp (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Rust Devblog Server rank against other Rust servers?

The last seven days of player hours place Rust Devblog Server at #10,189, in the top 46% of all ranked servers.

How many players are on Rust Devblog Server right now?

Rust Devblog Server went quiet 5 days 7 hours ago and is offline at the moment. Peak for the week was 1, against an average of 0 players.

Server facts

Is Rust Devblog Server online, and how reliable is it?

The server Rust Devblog Server is not online now; 5 days 7 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 15, a 9% uptime. The first time Rust Pop Watch saw it was 16 October 2026.

Where is Rust Devblog Server located?

No region is published by Rust Devblog Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 94.249.198.156:28015.

Which Rust version is Rust Devblog Server on?

On Windows, Rust Devblog Server runs Rust network protocol 2362. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What is the wipe schedule on Rust Devblog Server?

The record of Rust Devblog Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 16 hours.

Map and rules

Which map does Rust Devblog Server run?

Rust Devblog Server uses a procedural map, which the game generates.

What are the rules and settings on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. The group limit goes unpublished. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is off: VAC, Valve's system.

Getting in

How do I join Rust Devblog Server?

The console method: start Rust, press F1, and type client.connect 94.249.198.156:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It has 10 slots.
v2362
Protocol The game protocol is 2362, so your client has to match it to join.
ptrak
Networking The network layer is RakNet, which is the game's standard.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon This server uses Carbon for plugins.

Other

hil2cpp
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.